Spending Rage on anything that isn’t Rampage results in a very clunky playstyle and Fury does not have access to Rend to activate Blood and Thunder. Without playing this build, you are left with a choice of Wrecking/ Shattering Throw which are both mostly useless in PvE or Pain and Gain which is a solid passive self sustain increase.Īs a note, Thunder Clap and the follow-up choice node will never be chosen by Fury under any circumstances. Come find me on twitch: Talent Tree with Thunderous Roar: BgEAR5QSZgdnGefDo4ho9ZGXKHAAAAAAAAAAABJoEARQICJRjQIJQIRSkmEJJhkIRSEplWAikEAAAQA Alternatively we can use. Crushing Force is only an option if you are playing the Storm of Swords build as that build makes use of Slam as an ability. For example, below Frothing Berserker you have 3 choices in order to hit Reinforced Plates. Going into Dragonflight, this is changing somewhat with a much greater emphasis on stacking multiple 90 second cooldowns together, resulting in very potent. Outside of this, talent choices become situational and open to interpretation. Fury Warrior has forever been a consistent damage machine offering very little in terms of impactful cooldowns in favor of dealing good damage throughout a fight as long as uptime is good. The talents listed above will not let you reach the entire way down the tree on their own but they are almost always worth taking once you can reach them.
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